AI Insights · Timothy · March 2022
Top 5 Arcade Racing Apps on Android in the Middle East: Q1 2022
In Q1 2022, Race Master 3D - Car Racing led the arcade racing category on Android in the Middle East, while other apps like Muscle Race 3D and Riding Extreme 3D also showed notable performance.
The first quarter of 2022 saw significant activity among the top 5 arcade racing applications on the Android platform in the Middle East. The data, provided by Sensor Tower, highlights trends in weekly downloads, revenue, and active users for each app. Below is a detailed overview of their performance.
Race Master 3D - Car Racing from SayGames Ltd experienced a varied performance in Q1 2022. Weekly revenue showed an increase, peaking at around $637 in the week of February 7. Weekly downloads started strong with approximately 87K in late December and peaked at 105K in mid-January before gradually declining to about 55K by the end of March. Active users followed a similar trend, starting at 324K and peaking at 375K in late January, then falling to 282K by the end of the quarter.
Muscle Race 3D by GOODROID, Inc. saw fluctuating download numbers, beginning with 67K in late December and reaching a high of 41K by the end of March. Active users started at 117K and dropped to 52K by late January, but saw a resurgence to 74K by the end of March.
Playing Extreme 3D from playducky.com had modest weekly revenue, peaking at around $5 in early March. Downloads fluctuated, starting at 24K in late December, peaking at 39K in early January, and stabilizing around 26K by the end of March. Active users followed a similar pattern, beginning at 49K, peaking at 84K, and settling at 58K by the end of the quarter.
Bridge Race by Supersonic Studios LTD showed a decline in weekly revenue, starting at $72 and dropping to around $28 by the end of March. Downloads varied, starting at 39K, peaking at 39K again in early January, and maintaining around 27K by the end of March. Active users started at 176K, dipped to 117K by mid-February, and then rose to 138K by the end of March.
aquapark.io from VOODOO had modest weekly revenue, peaking at $15 in late February. Downloads showed an upward trend, starting at 15K and peaking at 36K in early February, then stabilizing around 24K by the end of March. Active users followed a similar trajectory, starting at 189K, peaking at 233K, and ending at 188K by the end of the quarter.
For more detailed insights and data on these trends, visit Sensor Tower.